Chelsea Adams |
Wednesday, December 21, 2011
At the end of a long day of bending pixels, it is a really satisfying feeling to hit the start button on a long stack of renders in After Effects. As an example, this link shows a screen grab of a render queue I set up on a project. Long render queues like this are not at all uncommon. In my example there are 48 separate render queue entries, but I’m actually rendering out something like 100 different elements. That’s because each render queue item can generate many different outputs. This is a really efficient way to do things, and anyone who’s taken one of my classes will tell you that I’m all about being efficient.
In this edition of Design In Motion, we’re going to explore some ways to be more efficient and do more with less in the After Effects render queue. When we’re done, take a look at the After Effects CS5 Essential Training series by Chad Perkins for more great ways to work with this powerful animation tool.
Interested in more?
• The full Design in Motion series on lynda.com
• All 3D + animation courses on lynda.com
• All After Effects courses on lynda.com
Suggested courses to watch next:
•After Effects CS5 Essential Training• After Effects CS5.5 New Features• After Effects CS4: Apprentice’s Guide to Key Features• CINEMA 4D: Rendering Motion Graphics for After Effects• After Effects CS4 Beyond the Basics
Tags: 3D + Animation, After Effects, Design in Motion
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