By Lauren Harmon | Tuesday, May 13, 2014
You might have heard that Photoshop “does 3D” now. Many of us have heard the rumor, but have yet to see it in action. In this free episode of Deke’s Techniques, Deke provides a demo, performing a task uniquely suited to Photoshop: creating a 3D bump map in Photoshop and applying it to 3D objects. He transforms an image into a repeating tile pattern that can be wrapped (aka mapped) around the body of a rocket ship—a model he created completely from scratch in Photoshop. He shows how to assign the texture to the rocket layer, render the scene to test the map, and resize the pattern to fit the object properly. In the end, you’ll have a realistically textured 3D surface.
By Kristin Ellison | Friday, April 25, 2014
In this week’s Pixel Playground tutorial, Bert shows us how to wrap a pattern around a 3D object—in this case, a simple wine goblet.
By James Fritz | Friday, June 21, 2013
This week’s Pixel Playground technique combines a few different Adobe Photoshop features to create a subtle lighting effect.
Creating effects in Photoshop can be a lot of fun, but sometimes you run into limitations with the built-in effects. In this week’s Pixel Playground, Bert begins with a simple Bevel and Emboss effect to add some dimensionality and a light source to a circle. Since we are limited to only one light source with that effect, Bert demonstrates how you can use multiple alpha channels and a little bit of painting to add another light source to your scene.
Interested in more?
• Start a 7-day free trial to lynda.com today
• See more layers effects in Photoshop for Designers: Layer Effects
• See the entire Pixel Playground with Bert Monroy Series
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