Rob Garrott |
Wednesday, January 11, 2012
It’s easy for motion graphics artists to neglect their modeling skills. Websites like Turbosquid, and the wide availability of amazing model libraries mean that a lot of artists can go for a long time without ever modeling anything from scratch. But what happens when a job or client comes along that requires a specific model that you can’t find? Don’t panic! The polygon modeling tools in CINEMA 4D are helpful and easy to use.
Points, Edges, and Polygons are the basic building blocks of all objects in the 3D world. Everything from a simple sphere to a photo-realistic model of a T-Rex are made of these elemental parts. This week on Design in Motion, I’ll show you how to build and animate a simple model of a paper airplane to use as a prop in a logo animation.
For those more advanced modelers who have mastered the CINEMA 4D Essential Training course, I recommend taking your animation skills to the next level with CINEMA 4D: Designing a Promo to learn how to take a 15-second promotional video from concept to on-screen animation, and into final rendering and compositing.
Interested in more?
• The full Design in Motion series on lynda.com
• The full CINEMA 4D: Designing a Promo course on lynda.com
• All 3D + animation courses on lynda.com
• All by Rob Garrott on lynda.com
Suggested courses to watch next:
•CINEMA 4D R12 Essential Training • CINEMA 4D: Rendering Motion Graphics for After Effects • After Effects CS5 Essential Training• CINEMA 4D and After Effects Integration
Tags: 3D + Animation, Design in Motion
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