3ds Max features advanced tools for realistic cinematography. Learn professional techniques of camera animation and special effects using the powerful 3D camera tools.
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3ds Max features advanced tools for photometric lighting. Learn how to light and render photorealistic exteriors and interiors in this course.
Get a new tip, trick, or troubleshooting technique for Revit 2017 every Tuesday. This weekly series offers workflow enhancements, customizations, and shortcuts for both Revit beginners and seasoned users alike.
Don't let your colors bleed. Learn how to control and eliminate color bounce in your 3ds Max and V-Ray renders.
Learn to model, texture, animate, and render 3D models and environments with MODO.
Learn how to control and eliminate color bleed (aka indirect diffuse illumination) in your 3ds Max and mental ray renders.
Create more professional renders in Blender using V-Ray 3.0, the fast and flexible lighting and rendering plugin.
3ds Max features advanced material tools and techniques for physically based rendering. Learn to design realistic shading networks in 3ds Max: Advanced Materials.
Learn to render realistic animated liquids in Maya with the Bifröst fluid dynamics engine.
Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Learn to create presentations and improve your documentation by examining the enhanced features within the Autodesk Inventor presentation environment.
Learn the basic concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.
Learn how to create an animated, digital landscape, achieving photorealistic nature effects, using VUE. Aaron F. Ross demonstrates modeling natural objects and materials, creating specific lighting conditions, keyframing, rendering the animation, and more.
Find out how to use V-Ray RT in 3ds Max as a bona fide production renderer, even in a compositing-based pipeline with After Effects.
Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.
Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.
Advance your Rhino modeling and workflow skills with this short course on architectural site and exterior design.
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.
Learn how to create a 3D rendering of an existing model in Autodesk Inventor, and change the lighting, cameras, styles, and background scenes to produce more realistic images and animations.
This introduction teaches the basics of rendering animations, visual effects, and visualizations with RenderMan, Pixar's high-end 3D rendering software now available for noncommercial use.
Learn to combine basic materials to create advanced material networks and use mental ray subsurface scattering (SSS) materials in Maya.
Get up and running with CINEMA 4D R17 in just one hour.
Learn how to use Revit to model and render classical architectural forms and contribute to historical rendering projects such as Project Soane.
Bring your logos to life with this quick start guide for animating and compositing a logo design in CINEMA 4D and After Effects.
Learn MARI, the powerful texture painting software used for 3D painting, photo editing, and more.
Lock in your Inventor skills with a retro product design project for a vintage beverage caddy.
Learn how to add naturalistic lighting, additional cameras, reflections, and diffuse materials to your SketchUp models with V-Ray.
Prepare for the Certified SOLIDWORKS Associate (CSWA) exam, and master the techniques necessary to design parts and assemblies with the core features in SOLIDWORKS.
Prepare for the Certified SOLIDWORKS Professional (CSWP) exam, and master the techniques necessary to design and analyze parametric parts and moveable assemblies in SOLIDWORKS.
Learn how to build a game controller while you improve your Rhino modeling and workflow skills.
Learn how to model and texture a game environment—such as a detailed city scene—in Blender, the free 3D modeling tool popular among game designers and animators.
Take your CAD projects on the go with A360 Drive, Autodesk's cloud platform, and AutoCAD 360, their browser-based version of AutoCAD.
Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.
Learn how to showcase an architectural design in real time, using the Unreal 4 game engine.
Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.
Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Learn how to generate high-quality output directly from Revit, and create photorealistic renders for presentations and visualizations.
Add 3D life to 2D drawings; learn to render your designs with AutoCAD.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
Make your architectural designs more realistic and visually compelling. Learn how to render interior and exterior scenes with Rhino and V-Ray.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn the basics of using Grasshopper, the visual programming add-on to Rhino, to create complex 3D models with simple math, algorithms, and repeating forms.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Promote your design concepts better with beautiful product renderings built with Rhino and V-Ray.
Get up and running with Showcase, the tool for presenting architectural and product designs to clients and collaborators.
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