Take a render directly from CINEMA 4D, or any other 3D package, and bump it up a notch with NUKE.
- CINEMA 4D (20)
- Nuke (2)
- The Foundry (2)
- Adobe (1)
- After Effects (1)
- Jawset (1)
- Pixologic (1)
- TurbulenceFD (1)
- ZBrush (1)
- Visual Effects
- 3D + Animation (17)
- Video (13)
- Compositing (6)
- Modeling (6)
- Rendering (6)
- Materials (5)
- Motion Graphics (5)
- Textures (5)
- Projects (3)
- Character Animation (2)
- Lighting (2)
- Particles + Dynamics (2)
- Animation (1)
- Documentaries (1)
- Post Production (1)
- Start to Finish (1)
VFX artist Ben Watts show how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosion effects.
Learn how to create realistic product renderings for print and video advertising with CINEMA 4D.
Learn how to composite a 3D animated flag into a live-action shot using After Effects and CINEMA 4D.
Learn how to composite a 3D-animated flag into a live-action shot using Nuke and CINEMA 4D.
Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Add realism and character to your 3D models with materials in CINEMA 4D.
Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.
Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.
Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.
Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.
Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.
Focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers.
Shows how to create a 15-second promotional video that looks and feels like a professional advertisement.
Paced comfortably for beginners, this course also reveals numerous advanced tricks and techniques.
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