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37 courses · 1,370 video tutorials
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  • view course page for Game Art: Environment Kit Design

    Game Art: Environment Kit Design

    with Christian Bradley

    Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.

    2h 38m
    Appropriate for all
     
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  • view course page for Game Art: Asset Texture Pipeline

    Keep your game design skills up to date. Learn the most current workflow for modeling an asset in 3ds Max, texturing it in Substance Painter, and importing the mesh and textures into the Unreal game engine.

    1h 34m
    Advanced
     
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  • view course page for Mudbox 2016 Essential Training

    Artists: Get everything you need to get the most out Mudbox, including its sculpting, texture painting, and concept visualization tools.

    4h 34m
    Beginner
     
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  • view course page for 3ds Max for Design Visualization

    Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.

    4h 21m
    Beginner
     
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  • view course page for Up and Running with Maya LT

    Up and Running with Maya LT

    with George Maestri

    Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.

    3h 24m
    Appropriate for all
     
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  • view course page for Modeling a Cartoon Character in Maya

    Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.

    3h 6m
    Intermediate
     
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  • view course page for Learn to Texture for 3D

    Learn to Texture for 3D

    with Adam Crespi

    These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.

    1h 3m
    Intermediate
     
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  • view course page for 3D Textures: Formed Concrete

    Takes you through all the steps for creating concrete textures in Photoshop and Maya.

    1h 6m
    Intermediate
     
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  • view course page for 3D Textures: Granite & Mosaics

    Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.

    1h 0m
     
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  • view course page for 3ds Max and Maya Integration

    Integrate Autodesk 3ds Max and Maya to leverage their powers and make seamless transitions between the applications.

    2h 8m
    Advanced
     
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  • view course page for 3D Textures: Shingles & Siding

    Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.

    57m 50s
    Intermediate
     
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  • view course page for 3D Textures: Brick

    3D Textures: Brick

    with Adam Crespi

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
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  • view course page for Mastering UVW Mapping in 3ds Max

    Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

    2h 32m
    Intermediate
     
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  • view course page for 3D Textures: Slate

    3D Textures: Slate

    with Adam Crespi

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
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  • view course page for 3D Textures: Wood

    3D Textures: Wood

    with Adam Crespi

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
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  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
    Viewers:

  • view course page for 3D Textures: Metals

    3D Textures: Metals

    with Adam Crespi

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
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  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     
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  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
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  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
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  • view course page for Rendering Interiors in 3ds Max

    Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.

    3h 21m
    Advanced
     
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  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
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  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for Learning V-Ray for Maya: A Professional Reference Guide

  • view course page for Learn to Texture for Games

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
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  • view course page for Creating Shader Networks in Maya and mental ray

  • view course page for Photorealistic Lighting with Maya and Nuke

  • view course page for Getting Started with 3ds Max

    Getting Started with 3ds Max

    with Randi Derakhshani

    Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.

    4h 15m
    Beginner
     
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  • view course page for Game Prop Creation in Maya

    Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.

    9h 33m
    Intermediate
     
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  • view course page for Maya Rendering for After Effects Composites

    Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.

    3h 9m
    Intermediate
     
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  • view course page for Creating Game Environments in Maya and Photoshop

  • view course page for Mudbox 2013 Essential Training

    Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.

    4h 14m
    Beginner
     
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  • view course page for Maya Essentials 4: Creating Textures and Materials

  • view course page for V-Ray 2.0 for 3ds Max Essential Training

    Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools.

    5h 11m
    Beginner
     
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  • view course page for Digital Creature Creation in ZBrush, Photoshop, and Maya

  • view course page for Creating Textures and Shaders in Maya

    Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.

    3h 30m
    Intermediate
     
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  • view course page for Textures and Materials in 3ds Max

    An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.

    7h 44m
    Intermediate
     
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