Learn the basic concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.
- 3D + Animation (8)
- Materials (4)
- Visual Effects (3)
- Animation (2)
- Lighting (2)
- Modeling (2)
- Textures (2)
- Architecture (1)
- Character Animation (1)
- Video (1)
Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Learn about shading and lighting realistic 3D renders with Cycles.
Covers the basics of rendering and lighting tools in Maya.
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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