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52 courses · 1,026 video tutorials
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  • view course page for 2D Animation: Tips & Tricks

    2D Animation: Tips & Tricks

    with Dermot O' Connor

    Get a new 2D animation tip every Tuesday. Learn the tricks professional animators use to save time and create more compelling characters.

    1h 21m
    Appropriate for all
     
    Viewers:

  • view course page for ZBrush: Tips & Tricks

    ZBrush: Tips & Tricks

    with Ryan Kittleson

    Learn tips on how to optimize using ZBrush. Ryan Kittleson explains how to use 3D form modes, hot keys, custom layouts, grids, stamp brushes, and more.

    2h 58m
    Appropriate for all
     
    Viewers:

  • view course page for MODO Essential Training

    MODO Essential Training

    with Henry Santos

    Learn to model, texture, animate, and render 3D models and environments with MODO.

    5h 25m
    Appropriate for all
     
    Viewers:

  • view course page for Blender: V-Ray 3.0 Basics

    Blender: V-Ray 3.0 Basics

    with Brian Bradley

    Create more professional renders in Blender using V-Ray 3.0, the fast and flexible lighting and rendering plugin.

    2h 35m
    Appropriate for all
     
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  • view course page for Animation Foundations: Gesture

    Gestures make animated characters more interesting and believable. Veteran Pixar animator Andrew Gordon shows how to use reference material and simple animation principles to create more expressive gestures.

    1h 19m
    Appropriate for all
     
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  • view course page for Animation Foundations: Storyboarding

    Get started in storyboard animation. Learn storyboarding techniques for illustrating action, angles, shot composition, character, and drama.

    1h 32m
    Appropriate for all
     
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  • view course page for 3D Content Creation for Virtual Reality

    Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.

    1h 57m
    Appropriate for all
     
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  • view course page for Blender: Model a Motorcycle

    Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.

    4h 1m
    Appropriate for all
     
    Viewers:

  • view course page for Game Art: Environment Kit Design

    Game Art: Environment Kit Design

    with Christian Bradley

    Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.

    2h 38m
    Appropriate for all
     
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  • view course page for Traditional 2D Animation in Harmony

    Learn how to draw and animate a simple gesture in Toon Boom Harmony. Animator and cartoonist Dermot O'Connor shows you how to draw lines, create extremes and in-betweens, use a virtual light table, make timing charts, test poses, color the animation, and more.

    27m 7s
    Appropriate for all
     
    Viewers:

  • view course page for Projection Mapping Union Station's History

    Be inspired by watching a short documentary. Quixotic, a Kansas City–based design team, explain the technical challenges and design choices behind their Union Station projection mapping project.

    14m 5s
    Appropriate for all
     
    Viewers:

  • view course page for Substance Painter: Petrol Pump Game Asset

    Learn how to texture an existing 3D model of a petrol pump using Substance Painter, and create and apply materials like metal, rubber, plastic, and glass.

    1h 32m
    Appropriate for all
     
    Viewers:

  • view course page for Story and Character Development for Animation

    Learn the secrets of developing great characters and telling stories for animation. Animators Andrew Gordon and Nate Stanton recreate the story process for us.

    15m 4s
    Appropriate for all
     
    Viewers:

  • view course page for 3ds Max 2017 Essential Training

    Learn everything you need to know to use 3ds Max 2017 to create professional 3D models, animations, and motion graphics. This essential training course covers spline and polygonal modeling, as well as texturing, lighting, and rendering.

    9h 48m
    Appropriate for all
     
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  • view course page for Maya: Motion Graphics Workflow with MASH

    Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.

    3h 33m
    Appropriate for all
     
    Viewers:

  • view course page for 2D Animation: Character & Attitude Walk Cycles

  • view course page for Alison Mann: Animation Talent Scout

    In this interview, Paramount Animation recruiter Alison Mann explains what she looks for when hiring artists and animators. Learn what makes a portfolio stand out to employers and how to use social media to promote your work.

    22m 1s
    Appropriate for all
     
    Viewers:

  • view course page for 2D Animation: Walk Cycles Basics

    Learn how to create a walk cycle for 2D animation. This tutorial is appropriate for all levels of animators, using any software.

    57m 36s
    Appropriate for all
     
    Viewers:

  • view course page for Bob Nicoll: Training The Creative Professional

    Bob Nicoll, artist, professional educator, and leader of training programs at Electronic Arts and Blizzard, talks about talent, job seeking, and ongoing education in the film and gaming industries.

    24m 48s
    Appropriate for all
     
    Viewers:

  • view course page for Rémi Arnaud: Chief Software Architect

    In this SIGGRAPH interview, Rémi Arnaud, chief software architect at Starbreeze, talks about the history and future of virtual reality and provides career advice for job seekers who want to break into gaming and real-time graphics.

    28m 47s
    Appropriate for all
     
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  • view course page for ZBrush: Learn to Sculpt Cloth

    Learn how to use cutting-edge tools in ZBrush to create realistic clothing for your digital characters.

    2h 8m
    Appropriate for all
     
    Viewers:

  • view course page for Darin McGowan: The Storyboard Artist's Life

    Darin McGowan, a storyboard artist for shows such as The Wild Thornberrys, The Loud House, and Futurama, offers insights into the storyboard artist's life.

    26m 8s
    Appropriate for all
     
    Viewers:

  • view course page for Sharon Ross: Character Designer for 2D Animation

    Get insights from a real character designer. In this interview, Sharon Ross explains how she went from art student to illustrator to character designer for Family Guy.

    10m 56s
    Appropriate for all
     
    Viewers:

  • view course page for Artists and Their Work: Conversations about Mograph, VFX, and Digital Art

  • view course page for Blender: Creating a Finished Character Animation

    Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

    1h 29m
    Appropriate for all
     
    Viewers:

  • view course page for Lindsey Pollard: Supervising Animation Director

    In this interview, Lindsey Pollard, animation director for shows such as The Simpsons and Sanjay and Craig, talks about her career and offers advice for aspiring animators.

    23m 30s
    Appropriate for all
     
    Viewers:

  • view course page for Chris Landreth: Oscar-Winning Animation Director

  • view course page for Up and Running with MARI for Texture Painting

  • view course page for Carol Wyatt: 2D Background Painting and Color

    An interview with Carol Wyatt, background painter, color stylist, and color supervisor for animated shows such as Rick and Morty and HBO's Animals.

    15m 19s
    Appropriate for all
     
    Viewers:

  • view course page for Rayce Bird: Real Life Creature Creation

    Watch Rayce Bird, a special effects makeup artist, reveal the process behind his "monstrous" latex masks and walk through a demo for fans at Comic-Con.

    14m 21s
    Appropriate for all
     
    Viewers:

  • view course page for X-Particles for CINEMA 4D Essential Training

    Get started with X-Particles, the CINEMA 4D plugin that allows artists to create finely rendered fluid simulations, dynamics, and collisions quickly and easily.

    3h 17m
    Appropriate for all
     
    Viewers:

  • view course page for Kim Lee: Digital and Physical Production and Design

  • view course page for Migrating from Flash to Toon Boom Harmony

    Migrate your animation workflow from Flash to Toon Boom Harmony. Learn about Flash tools and their Toon Boom equivalents and how to complete common drawing and animation tasks in Toon Boom Harmony.

    6h 0m
    Appropriate for all
     
    Viewers:

  • view course page for Alex McDowell: World Building and Narrative

    An interview with production designer Alex McDowell about his work on films such as Minority Report, his World Building Institute at USC, and his thoughts on the future of media and narrative.

    57m 17s
    Appropriate for all
     
    Viewers:

  • view course page for Anthony Jones: Concept Artist

    Concept artist and teacher Anthony Jones tells us what he's been working on, where he's finding inspiration, and how he sees the big trends in 3D and virtual reality developing over the next few years.

    1h 11m
    Appropriate for all
     
    Viewers:

  • view course page for Sebastien Deguy: Allegorithmic Changing the Art of Games

  • view course page for Up and Running with Maya LT

    Up and Running with Maya LT

    with George Maestri

    Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.

    3h 24m
    Appropriate for all
     
    Viewers:

  • view course page for Mike Hathorn: 3D Printing in the Classroom

    Find out how teacher Mike Hathorn is helping students transform from tech consumers to tech creators with a curriculum based on 3D modeling and printing.

    10m 18s
    Appropriate for all
     
    Viewers:

  • view course page for David Lesperance, Digital Environment Design

    CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.

    11m 1s
    Appropriate for all
     
    Viewers:

  • view course page for 3D Printing Project: Designing a Replacement Part

  • view course page for Motion Graphic Music Videos: The Work of Scott Pagano

    Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.

    36m 53s
    Appropriate for all
     
    Viewers:

  • view course page for Dan Roarty's Realistic 3D Portraits: Start to Finish

  • view course page for The Creative Spark: Between Two Worlds, The Hybrid Animation of Tiny Inventions

  • view course page for Up and Running with 3D Printing

    Learn the basics of what 3D printing is and how you can use it to create amazing objects, from prototypes to working tools.

    1h 16m
    Appropriate for all
     
    Viewers:

  • view course page for GMUNK's 3D-Rendered Geometric Art Series: Start to Finish

  • view course page for Chris Korn's Digital Character Design: Start to Finish

  • view course page for Michelle Kaufmann's Platinum LEED Home Remodel: Start to Finish

  • view course page for Wacom Essential Training

    Learn how to set up and master your Wacom tablet in ways that streamline your work, expand your creative options, and lighten the load on your wrists.

    2h 9m
    Appropriate for all
     
    Viewers:

  • view course page for The Power of PreViz at One & Co

    The leaders of One & Co, an industrial design firm that creates products from touch phones to sporting goods and furniture, share their insights and expertise in previsualizing successful design concepts.

    21m 54s
    Appropriate for all
     
    Viewers:

  • view course page for Creative Inspirations: Mexopolis, Animation Studio

    Mexopolis has blended Mexican popular culture with digital animation to create characters and stories that dazzle the eye and strike universal truths in the heart.

    1h 47m
    Appropriate for all
     
    Viewers:

“Keep up the good work—it's helping so many of us stay up to speed on all the many topics involved in building creative websites.” —Sandra M.
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