A project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.
- Adobe (8)
- Flash Professional (4)
- Flash Builder (1)
- Flash Player (1)
- Gamua (1)
- Macromedia (1)
- Starling (1)
- XML (1)
- Closed captioning
Shows Flash designers how to incorporate ActionScript code into projects and create interactive presentations and applications.
Teaches you the fundamentals of programming in ActionScript 3 using both Flash Professional and Flash Builder.
How to use Flash Professional CS5’s Code Snippets panel and file templates to get started with ActionScript 3.
Teaches new designers the building blocks of web programming.
Covers each step involved in creating particles and building particle systems.
Teaches the use of RSS data for blogs, podcasts, and images.
Put the skills learned in the Essential Training course to practical use.
Joey Lott teaches the essential skills and reveals the insider information needed to begin developing Flash applications.
“Your training goes way more in-depth than most classes at my school, and you can pause and rewind it if you don't follow it the first time.” —Jared L.
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