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29 courses · 996 video tutorials
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  • view course page for Unreal: Learn Lighting

    Unreal: Learn Lighting

    with Tom Sirdevan

    Create realistic, physically based lighting for 2D and 3D games with Unreal Engine 4.

    1h 32m
    Intermediate
     
    Viewers:

  • view course page for Unity 5.4: New Features

    Find out what's new in Unity 5.4, the latest version of the powerful and ever-evolving game development platform.

    1h 11m
    Intermediate
     
    Viewers:

  • view course page for Unity 5 2D: Random Map Generation

    Learn how to build randomly generated 2D maps for role-playing and real-time strategy games with Unity 5.

    1h 36m
    Intermediate
     
    Viewers:

  • view course page for Unity Cloud Build with Git

    Unity Cloud Build with Git

    with Jesse Freeman

    Speed up game development with Git and Unity Cloud Build, the tool for automatically compiling, deploying, and testing Unity games.

    56m 39s
    Intermediate
     
    Viewers:

  • view course page for Build a Match 3 Game with Unity

  • view course page for Unity 5 2D: Advanced UI

    Unity 5 2D: Advanced UI

    with Jesse Freeman

    Get started in game UI design. Learn how to build a start screen, game over screen, difficulty window, and virtual keyboard—common components of most popular 2D and 3D games—in this Unity tutorial.

    2h 19m
    Intermediate
     
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  • view course page for Building Custom Tools to Extend the Unity IDE

  • view course page for Unity 5: Build a Real-Time Strategy Game

    Learn how to build strategy games with Unity 5. This Unity tutorial breaks down the complex systems of RTS games into simple-to-implement features.

    3h 46m
    Intermediate
     
    Viewers:

  • view course page for Rémi Arnaud: Chief Software Architect

    In this SIGGRAPH interview, Rémi Arnaud, chief software architect at Starbreeze, talks about the history and future of virtual reality and provides career advice for job seekers who want to break into gaming and real-time graphics.

    28m 47s
    Appropriate for all
     
    Viewers:

  • view course page for iOS Game Development with Swift 2.0 and SpriteKit

    Learn how to use SpriteKit, the graphics engine built into Xcode, and Swift, Apple's proprietary programming language, to build complete, full-featured iOS games.

    2h 30m
    Intermediate
     
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  • view course page for Unity 5 2D: Optimizing Graphics

    Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU.

    28m 2s
    Intermediate
     
    Viewers:

  • view course page for Programming iOS 9 and GamePlayKit

    Learn how to use the GameplayKit framework to add randomization, reusable entities, artificial intelligence, pathfinding, rules, and more to iOS 9 games.

    1h 32m
    Intermediate
     
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  • view course page for Unity 5 2D: Building a Tile Map Editor

    Learn how to extend the Unity 5 IDE with custom tools like this tile map editor. Jesse Freeman shows you how to build a tile map class, a custom inspector, and a tile brush.

    1h 27m
    Intermediate
     
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  • view course page for Unity 5 2D: Pathfinding

    Unity 5 2D: Pathfinding

    with Jesse Freeman

    Learn how to move characters and objects from point A to B with this introduction to pathfinding in Unity.

    31m 50s
    Intermediate
     
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  • view course page for Unity 5: UI

    Unity 5: UI

    with Jesse Freeman

    Learn how to use, lay out, and customize Unity 5's new UI components to build simple screens for games.

    1h 53m
    Intermediate
     
    Viewers:

  • view course page for Creating a Game Environment in Blender and Unity

    Learn how to model and texture a game environment—such as a detailed city scene—in Blender, the free 3D modeling tool popular among game designers and animators.

    3h 13m
    Intermediate
     
    Viewers:

  • view course page for Unity 5 2D: Generate Procedural Terrain

    Learn how to create a game with infinite worlds, everything from biomes to buildings, with the 2D terrain generation features in Unity 5.

    4h 4m
    Intermediate
     
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  • view course page for Unity 5 2D Essential Training

    Create an "endless runner" style 2D game in Unity 5, while learning the basics of object pooling, supporting multiple screen resolutions, tracking scoring, and multi-platform publishing.

    3h 22m
    Intermediate
     
    Viewers:

  • view course page for Debugging Scripts in Unity

    Debug your games and apps smarter and more efficiently with Unity's powerful suite of debugging, testing, and profiling tools.

    1h 4m
    Intermediate
     
    Viewers:

  • view course page for Scripting Unity with C#

    Scripting Unity with C#

    with Kelley Hecker

    Learn how to create and attach C# scripts to Unity game objects to control their appearance and behavior, in these Unity scripting tutorials.

    1h 19m
    Intermediate
     
    Viewers:

  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
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  • view course page for Up and Running with OpenGL

    Up and Running with OpenGL

    with Pablo Colapinto

    Learn how to render real-time 2D and 3D graphics with OpenGL, the world standard API for cross-platform graphics.

    1h 45m
    Intermediate
     
    Viewers:

  • view course page for Creating Mobile Games with Unity

  • view course page for Unity 4 2D Essential Training

    Learn how to build a 2D game with players, obstacles, formidable enemies, and multiple levels with Unity.

    4h 3m
    Intermediate
     
    Viewers:

  • view course page for Developing Applications for Amazon Kindle Devices

  • view course page for Building Flash Games with Starling

    A project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.

    2h 57m
    Intermediate
     
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  • view course page for Flash Professional CS5: Creating a Simple Game for Android Devices

  • view course page for Flash CS3 Professional: Creating Games for the Wii

  • view course page for ActionScript 3.0 Projects: Game Development

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