Learn current industry techniques for creating digital matte painting for features films, from DreamWorks artist Danny Janevski.
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Learn the essentials of 3D modeling and rendering with Rhino for Mac. Discover how to use this organic but precise CAD software to design beautiful products.
Learn how to use CINEMA 4D R18 in a motion graphics workflow. Learn key foundational concepts, such as spline modeling, keyframe animation, and materials.
Learn a variety of powerful digital sculpting techniques by creating a fun and whimsical Halloween scarecrow in ZBrush.
Learn to model, texture, animate, and render 3D models and environments with MODO.
Study to become a 3ds Max Certified Professional. Review the specific skills covered by the certification exam, including modeling, shading, rendering, effects, animation, and rigging.
Take your ZBrush model to the next level. Learn different workflows for rendering 3D sculpts for refinement in programs like Maya and Photoshop.
Learn how to use Polypaint for basic-to-advanced texturing in ZBrush.
Get the essential training you need to create high-quality 3D models and animations in Maya 2017. Learn core Maya skills such as modeling, texturing, rendering, and animation.
Learn modeling, texturing, and rendering techniques to produce compelling 3D content for virtual reality games and simulations with Maya, Unity, and Unreal.
Learn how to replicate man-made machined parts in Blender and build up a complex object with proper scale and proportions—a Harley-Davidson Fat Boy motorcycle.
Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.
Explore some interesting and easy sculpting techniques geared toward beginning to intermediate ZBrush users.
Learn the best workflow for building clean, optimized, and reusable environments for games in Blender.
Learn the basic concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.
Find out how to use the new features in Maya 2016 Extension 2, including the Content Browser, MASH networks, Quick Rig, the Pose Editor, Light Editor, and Render Setup dialog.
Learn how to create 3D models of complex organic shapes with T-Splines, the Autodesk plugin for Rhino.
Learn how to create photorealistic game-based materials using physically based rendering (PBR) techniques in Blender and Quixel.
Keep your game design skills up to date. Learn the most current workflow for modeling an asset in 3ds Max, texturing it in Substance Painter, and importing the mesh and textures into the Unreal game engine.
Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.
Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.
Learn how to use cutting-edge tools in ZBrush to create realistic clothing for your digital characters.
Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.
Get up and running with CINEMA 4D R17 in just one hour.
Learn how to model plants and trees with PlantFactory, the 3D plant modeling, animation, and rendering software.
Get up and running with Rhino for Mac. Learn about basic interface navigation, 3D modeling, lighting, and rendering in Rhino 5 for Mac.
Learn how to use 3ds Max to model and texture a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasure, or be triggered to explode in a real-time game engine such as Unreal Engine 4.
Bring your logos to life with this quick start guide for animating and compositing a logo design in CINEMA 4D and After Effects.
Learn MARI, the powerful texture painting software used for 3D painting, photo editing, and more.
Watch Rayce Bird, a special effects makeup artist, reveal the process behind his "monstrous" latex masks and walk through a demo for fans at Comic-Con.
Learn how to design furniture, both full-scale pieces and assets for game engines such as Unity, with Rhino 3D. This course covers the history of furniture design, Rhino modeling techniques, and methods for exporting your furniture design for rendering, 3D printing, or game development.
Learn how to model and texture a game environment—such as a detailed city scene—in Blender, the free 3D modeling tool popular among game designers and animators.
Create a game character with Blender's free 3D toolset, while you build your modeling, sculpting, and texturing skills.
Create photorealistic animated environments in VUE.
Artists: Get everything you need to get the most out Mudbox, including its sculpting, texture painting, and concept visualization tools.
Improve your top-down or in-context assembly design skills using a "skeleton modeling" strategy and SOLIDWORKS.
Take these tutorials on automotive surfacing and learn how to create a production-ready model of a Formula 1 racing wheel with Class A surfaces in Alias.
Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.
Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Turn your 3D scans into personalized, custom products with Tinkercad, a free and easy-to-use 3D modeling program.
Bring creatures from the depths of your imagination to life with ZBrush and Photoshop, in these tutorials from concept artist and Face Off champion Rayce Bird.
Learn how to use new polygroup controls within ZRemesher to get good edge flow with less hassle.
Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Create a captive sphere model—using just 10 lines of code—and make the object printable with OpenSCAD, the free, multiplatform 3D CAD program.
Learn how to use CINEMA 4D to sculpt and retopologize a lightweight, hard-surface model for complex scenes and animation.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Find out how teacher Mike Hathorn is helping students transform from tech consumers to tech creators with a curriculum based on 3D modeling and printing.
Learn how to model the front triangle section of a bicycle frame in this fast-paced, advanced-level SOLIDWORKS tutorial.
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