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68 courses · 1,976 video tutorials
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  • view course page for ZBrush: Tips & Tricks

    ZBrush: Tips & Tricks

    with Ryan Kittleson

    Learn tips on how to optimize using ZBrush. Ryan Kittleson explains how to use 3D form modes, hot keys, custom layouts, grids, stamp brushes, and more.

    56m 34s
    Appropriate for all
     
    Viewers:

  • view course page for Animation Foundations: Storyboarding

    Get started in storyboard animation. Learn storyboarding techniques for illustrating action, angles, shot composition, character, and drama.

    1h 32m
    Appropriate for all
     
    Viewers:

  • view course page for Maya: Time Editor

    Maya: Time Editor

    with George Maestri

    Learn how to reuse, blend, and move animation between characters with the Time Editor in Maya 2017.

    50m 58s
    Intermediate
     
    Viewers:

  • view course page for Maya 2017 Essential Training

    Maya 2017 Essential Training

    with George Maestri

    Get the essential training you need to create high-quality 3D models and animations in Maya 2017. Learn core Maya skills such as modeling, texturing, rendering, and animation.

    8h 33m
    Appropriate for all
     
    Viewers:

  • view course page for Traditional 2D Animation in Harmony

    Learn how to draw and animate a simple gesture in Toon Boom Harmony. Animator and cartoonist Dermot O'Connor shows you how to draw lines, create extremes and in-betweens, use a virtual light table, make timing charts, test poses, color the animation, and more.

    27m 7s
    Appropriate for all
     
    Viewers:

  • view course page for VUE: Animating a Landscape

    VUE: Animating a Landscape

    with Aaron F. Ross

    Learn how to create an animated, digital landscape, achieving photorealistic nature effects, using VUE. Aaron F. Ross demonstrates modeling natural objects and materials, creating specific lighting conditions, keyframing, rendering the animation, and more.

    2h 3m
    Intermediate
     
    Viewers:

  • view course page for Realtime Motion Graphics with Unreal Engine 4

    Speed up your motion graphics workflow by taking advantage of the real-time processing power of Unreal Engine 4. Find out how to take static and animated geometry from Maya and C4D and render it in Unreal.

    4h 17m
    Intermediate
     
    Viewers:

  • view course page for Story and Character Development for Animation

    Learn the secrets of developing great characters and telling stories for animation. Animators Andrew Gordon and Nate Stanton recreate the story process for us.

    15m 4s
    Appropriate for all
     
    Viewers:

  • view course page for 3ds Max 2017 Essential Training

    Learn everything you need to know to use 3ds Max 2017 to create professional 3D models, animations, and motion graphics. This essential training course covers spline and polygonal modeling, as well as texturing, lighting, and rendering.

    9h 48m
    Appropriate for all
     
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  • view course page for Maya: Render Setup System

    Maya: Render Setup System

    with George Maestri

    Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.

    47m 18s
    Intermediate
     
    Viewers:

  • view course page for 3ds Max 2017 New Features

    3ds Max 2017 New Features

    with Aaron F. Ross

    Discover what's new in 3ds Max 2017. Get a review of the best new features, including the ART renderer, TextPlus, and Curve Editor keyframe tools.

    2h 19m
    Intermediate
     
    Viewers:

  • view course page for Maya: Motion Graphics Workflow with MASH

    Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.

    3h 33m
    Appropriate for all
     
    Viewers:

  • view course page for 2D Animation: Character & Attitude Walk Cycles

  • view course page for Alison Mann: Animation Talent Scout

    In this interview, Paramount Animation recruiter Alison Mann explains what she looks for when hiring artists and animators. Learn what makes a portfolio stand out to employers and how to use social media to promote your work.

    22m 1s
    Appropriate for all
     
    Viewers:

  • view course page for 2D Animation: Walk Cycles Basics

    Learn how to create a walk cycle for 2D animation. This tutorial is appropriate for all levels of animators, using any software.

    57m 36s
    Appropriate for all
     
    Viewers:

  • view course page for Darin McGowan: The Storyboard Artist's Life

    Darin McGowan, a storyboard artist for shows such as The Wild Thornberrys, The Loud House, and Futurama, offers insights into the storyboard artist's life.

    26m 8s
    Appropriate for all
     
    Viewers:

  • view course page for Cloth Simulations for Motion Graphics in CINEMA 4D

  • view course page for Animating Charts and Graphs in CINEMA 4D

    Learn how to create animated charts and graphs with CINEMA 4D, and use spreadsheet data to drive C4D motion graphics.

    2h 23m
    Intermediate
     
    Viewers:

  • view course page for Houdini Engine for CINEMA 4D and Maya

    Scott Pagano shows how to use Houdini digital assets in CINEMA 4D and Maya with the Houdini Engine plugin.

    1h 12m
    Intermediate
     
    Viewers:

  • view course page for Blender: Creating a Finished Character Animation

    Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

    1h 29m
    Appropriate for all
     
    Viewers:

  • view course page for Up and Running with Plant Factory

    Learn how to model plants and trees with PlantFactory, the 3D plant modeling, animation, and rendering software.

    3h 32m
    Intermediate
     
    Viewers:

  • view course page for Rigging Mechanical Objects in Maya

    Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.

    1h 27m
    Intermediate
     
    Viewers:

  • view course page for Lindsey Pollard: Supervising Animation Director

    In this interview, Lindsey Pollard, animation director for shows such as The Simpsons and Sanjay and Craig, talks about her career and offers advice for aspiring animators.

    23m 30s
    Appropriate for all
     
    Viewers:

  • view course page for Animating Cartoon Characters in Maya

    Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.

    2h 17m
    Intermediate
     
    Viewers:

  • view course page for Chris Landreth: Oscar-Winning Animation Director

  • view course page for Creating a Handmade Look in After Effects 03: Compositing and Reusing Elements

  • view course page for Carol Wyatt: 2D Background Painting and Color

    An interview with Carol Wyatt, background painter, color stylist, and color supervisor for animated shows such as Rick and Morty and HBO's Animals.

    15m 19s
    Appropriate for all
     
    Viewers:

  • view course page for Kim Lee: Digital and Physical Production and Design

  • view course page for Migrating from Flash to Toon Boom Harmony

    Migrate your animation workflow from Flash to Toon Boom Harmony. Learn about Flash tools and their Toon Boom equivalents and how to complete common drawing and animation tasks in Toon Boom Harmony.

    6h 0m
    Appropriate for all
     
    Viewers:

  • view course page for After Effects: Creating Project Templates

    Learn how to build a template-based project in After Effects that can be packaged to share with colleagues or to sell on Adobe's Creative Cloud Market.

    2h 49m
    Intermediate
     
    Viewers:

  • view course page for Anthony Jones: Concept Artist

    Concept artist and teacher Anthony Jones tells us what he's been working on, where he's finding inspiration, and how he sees the big trends in 3D and virtual reality developing over the next few years.

    1h 11m
    Appropriate for all
     
    Viewers:

  • view course page for Rigging a Cartoon Character in Maya

    Add squash and stretch to a rig in Maya, using techniques specific to cartoon characters: stretchy joints, IK/FK switching, and facial rigging.

    2h 34m
    Intermediate
     
    Viewers:

  • view course page for Up and Running with Maya LT

    Up and Running with Maya LT

    with George Maestri

    Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.

    3h 24m
    Appropriate for all
     
    Viewers:

  • view course page for Flash Professional: 2015 Creative Cloud Updates

    Stay on top of all the updates to Flash Professional 2015, including HTML5 Canvas optimization, brush size scaling, timesaving timeline changes, and more.

    52m 33s
    Intermediate
     
    Viewers:

  • view course page for 3ds Max 2016 New Features

    3ds Max 2016 New Features

    with Aaron F. Ross

    Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.

    1h 33m
    Intermediate
     
    Viewers:

  • view course page for Rigging a Humanoid Character with Blender

    Learn to rig a human skeleton with Blender: creating bones, setting up inverse kinematics and controller shapes, and attaching the mesh to the rig.

    1h 22m
    Intermediate
     
    Viewers:

  • view course page for Animation Techniques: Creating Smooth Motion

    Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.

    45m 23s
    Intermediate
     
    Viewers:

  • view course page for Up and Running with Houdini

    Artist and animator Scott Pagano introduces the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster and more complex renders.

    2h 56m
    Intermediate
     
    Viewers:

  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
    Viewers:

  • view course page for Character Rigging in 3ds Max

    Character Rigging in 3ds Max

    with George Maestri

    Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.

    3h 45m
    Intermediate
     
    Viewers:

  • view course page for Flash Professional: Creative Cloud Updates

    Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.

    1h 51m
    Intermediate
     
    Viewers:

  • view course page for Character Animation: Locomotion

    Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

    2h 41m
    Intermediate
     
    Viewers:

  • view course page for Dynamics in CINEMA 4D

    Dynamics in CINEMA 4D

    with Thanassis Pozantzis

    Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.

    3h 1m
    Intermediate
     
    Viewers:

  • view course page for Hand-Drawn Animation in Flash

    Hand-Drawn Animation in Flash

    with Dermot O' Connor

    Achieve a richer, more dynamic look for your Flash-based animation by incorporating hand-drawn animation techniques.

    2h 51m
    Intermediate
     
    Viewers:

  • view course page for Motion Graphic Music Videos: The Work of Scott Pagano

    Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.

    36m 53s
    Appropriate for all
     
    Viewers:

  • view course page for The Creative Spark: Between Two Worlds, The Hybrid Animation of Tiny Inventions

  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for Dynamics and Particles in MODO

    Learn how to use MODO's dynamics and particle systems to create physics-based animations that impress.

    1h 1m
    Intermediate
     
    Viewers:

  • view course page for Animating for Unity 3D in 3ds Max

    Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.

    1h 19m
    Intermediate
     
    Viewers:

  • view course page for Creating Fur in Maya

    Creating Fur in Maya

    with Aaron F. Ross

    Create, render, and customize fur and hair for your 3D models in Maya.

    1h 12m
    Intermediate
     
    Viewers:

“As a teacher, I respect the way that your tutorials are hands-on and interactive. They are quick and to-the-point, and the teachers you have chosen are patient and concise.” —Joshua M.
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