Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.
Shows how to master practical mental ray techniques for rendering models created in Maya.
Presents the concepts behind digital sculpting, shows how to produce images using the ZBrush tool set, and demonstrates the Digital Clay and Sculpting brushes.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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