Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.
- 3D + Animation (11)
- Video (10)
- Visual Effects (9)
- Motion Graphics (6)
- Modeling (4)
- Filmmaking (3)
- Materials (3)
- Rendering (3)
- Textures (3)
- Character Animation (2)
- Video Cameras (2)
- Video Editing (2)
- Audio for Video (1)
- Compositing (1)
- Documentaries (1)
- DSLR Video (1)
- Rigging (1)
- Shooting Video (1)
- Video Delivery (1)
Learn what it takes to start telling stories and communicating with motion graphics.
The lynda.com team reviews highlights from NAB 2015, including the latest innovations in camera equipment, file storage, software, audio gear, and lighting.
Reviews the tools and techniques aspiring video editors, cinematographers, and directors need to know to start a career in video production and editing.
Watch a demo of the 4K video-capable Panasonic GH4, straight from the showroom floor at NAB 2014, the world's largest digital media conference.
Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.
Take a look at Xpresso, a scripting tool that allows you to speed up your animation workflow, and the basics of character rigging in CINEMA 4D.
Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.
Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.
Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.
Focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers.
Introduces the CINEMA 4D workflow, explaining the key foundational concepts as well as practical modeling and animation techniques.
“Your presenters are superb. They work well with the camera, they are eloquent, speak well, and establish a collegial rapport with the learner.” —Brian C.
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