Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.
- 3D + Animation (6)
- Game Design (2)
- Rendering (2)
- CAD (1)
- Character Animation (1)
- Materials (1)
- Product Design (1)
- Textures (1)
Learn how to use 3ds Max to model and texture a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasure, or be triggered to explode in a real-time game engine such as Unreal Engine 4.
Present product renderings in their best light with 3ds Max and After Effects.
A practical guide to modeling and texturing 3D urban environments for games in 3ds Max.
Design and build a 3D human character that can be used for feature film, broadcast, and games.
Methods for creating video games, logos, mechanical assemblies, and architectural visualizations with 3ds Max.
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