Learn tools and techniques to model hard surface objects as quickly and efficiently as possible with 3ds Max.
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Study to become a 3ds Max Certified Professional. Review the specific skills covered by the certification exam, including modeling, shading, rendering, effects, animation, and rigging.
Learn how to use 3ds Max to make kits of scalable, modular assets and textures for your 3D games.
Keep your game design skills up to date. Learn the most current workflow for modeling an asset in 3ds Max, texturing it in Substance Painter, and importing the mesh and textures into the Unreal game engine.
Learn how to use 3ds Max to model and texture a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasure, or be triggered to explode in a real-time game engine such as Unreal Engine 4.
Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.
Present product renderings in their best light with 3ds Max and After Effects.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
A practical guide to modeling and texturing 3D urban environments for games in 3ds Max.
Design and build a 3D human character that can be used for feature film, broadcast, and games.
Methods for creating video games, logos, mechanical assemblies, and architectural visualizations with 3ds Max.
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