These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
- 3D + Animation (12)
- Textures (10)
- Materials (9)
- CAD (7)
- Architecture (6)
- Game Design (5)
- Rendering (4)
- Lighting (3)
- Animation (2)
- Modeling (2)
- Character Animation (1)
- Projects (1)
- Rigging (1)
- Visual Effects (1)
- Intermediate (11)
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
A practical guide to constructing 3D buildings that can be used to populate video game environments
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