Identifies seven object-oriented design patterns (including the singleton, observer, decorator, and factory patterns) that make your development process faster and easier.
- Open Source (2)
Introduces object-oriented terms like abstraction and inheritance and shows how to define requirements and use cases and create a conceptual model of your application.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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