Learn to model, texture, animate, and render 3D models and environments with MODO.
- 3D + Animation
- Rendering (10)
- Modeling (6)
- Product Design (6)
- Materials (5)
- Textures (5)
- Animation (4)
- CAD (3)
- Compositing (3)
- Particles + Dynamics (3)
- Previsualization (3)
- Video (3)
- video2brain (3)
- Visual Effects (3)
- Keying (2)
- Lighting (2)
- 3D Drawing (1)
- Closed captioning
Learn MARI, the powerful texture painting software used for 3D painting, photo editing, and more.
Learn how to use MODO's dynamics and particle systems to create physics-based animations that impress.
Get introduced to MODO 701 and learn how to create 3D models, textures, lights, and renders.
Build the skills you need to create stunning product visualizations in MODO.
Create highly realistic virtual shots of your products, reducing the need for product photography, with MODO.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.
Introduces you to the MODO interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Explores the new features found in the 3D digital compositor Nuke 6.
Walks through the process of understanding the MODO workflow while learning to create 3D models and animations.
Provides both a solid foundation of the Nuke 5 core functions of keying, motion tracking, and color correcting, and an overview of 3D compositing.
“It is like taking college classes without leaving home. Great for total beginners and long-time veterans.” —Trevor C.
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