1
00:00:00,005 --> 00:00:02,007
- [Instructor] Hi, my name is Richard Yot.

2
00:00:02,007 --> 00:00:03,005
And in this course

3
00:00:03,005 --> 00:00:05,003
I'm going to take you step-by-step

4
00:00:05,003 --> 00:00:08,002
through the process of shading, texturing,

5
00:00:08,002 --> 00:00:11,000
lighting, and rendering the shoe model.

6
00:00:11,000 --> 00:00:12,008
The aim of the course is to show you

7
00:00:12,008 --> 00:00:16,005
how to set up a fast and effective workflow in Modo.

8
00:00:16,005 --> 00:00:18,003
This starts with leveraging the power

9
00:00:18,003 --> 00:00:20,006
of the advanced viewport to allow you

10
00:00:20,006 --> 00:00:23,009
to preview your lighting and materials in real time.

11
00:00:23,009 --> 00:00:26,007
Modo is built around the concept of speed,

12
00:00:26,007 --> 00:00:27,009
and offers several ways

13
00:00:27,009 --> 00:00:30,007
of quickly previewing your scene as you work

14
00:00:30,007 --> 00:00:32,006
as well as the advanced viewport,

15
00:00:32,006 --> 00:00:36,002
technologies such as Ray GL, and the preview renderer,

16
00:00:36,002 --> 00:00:38,002
allow you to quickly check your results

17
00:00:38,002 --> 00:00:40,004
without interrupting your flow.

18
00:00:40,004 --> 00:00:43,005
The training will show you how to best leverage these

19
00:00:43,005 --> 00:00:46,004
so that you can work quickly and efficiently.

20
00:00:46,004 --> 00:00:48,008
Harnessing this fast workflow

21
00:00:48,008 --> 00:00:52,001
will help you with shading, texturing, and lighting

22
00:00:52,001 --> 00:00:55,000
allowing you to achieve great results quickly

23
00:00:55,000 --> 00:00:57,009
while previewing your work in real time.

24
00:00:57,009 --> 00:00:59,003
Over the course of this training,

25
00:00:59,003 --> 00:01:01,008
you'll learn how to create believable materials

26
00:01:01,008 --> 00:01:03,005
with real-world details

27
00:01:03,005 --> 00:01:06,009
using both image maps and procedural textures.

28
00:01:06,009 --> 00:01:08,000
Finally, you'll learn

29
00:01:08,000 --> 00:01:10,000
how to create beautiful lighting quickly

30
00:01:10,000 --> 00:01:12,003
to show off your assets effectively.

31
00:01:12,003 --> 00:01:13,007
And you'll also learn

32
00:01:13,007 --> 00:01:16,001
how to create material and lighting variations

33
00:01:16,001 --> 00:01:18,006
in your scenes using Render Passes.

