Modeling a Female Android in ZBrush

with Ryan Kittleson
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Modeling a Female Android in ZBrush
Video duration: 0s 4h 10m Intermediate

Viewers:

Androids started appearing in science fiction over a hundred years ago, and have since evolved from robotic machines into more fully humanoid shapes. With modern 3D modeling tools like ZBrush, it's easier than ever to create a realistic looking android that bridges the divide between man (or woman) and machine. In this course, Ryan Kittleson teaches you how to model a female android with ZBrush's powerful modeling and sculpting tools. He shows how to start with a basic model and refine and stylize the anatomy. Then you'll learn how to concept machine-inspired parts like vents and wheels; create clean, hard edges; refine delicate areas like hands, feet, and joints; and add finishing details like seams. In the end, you'll put the android into an action pose and create a rendered turntable video that shows off your model.

Topics include:
  • Gathering reference materials
  • Getting a base model
  • Stylizing the android's body
  • Exploring design concepts
  • Making pivoting joints
  • Creating precise mechanical shapes
  • Adding thickness to panels with Panel Loops
  • Making a foot with DynaMesh
  • Making a tire with radial symmetry
  • Reducing polygons with Decimation Master
  • Preparing for rigging and posing
  • Applying materials
Subject:
3D + Animation
Software:
ZBrush
Author:

Welcome

- [Voiceover] Hi, I'm Ryan Kittleson. And I'd like to welcome you to modeling a female android in ZBrush. In this course, I'll show how to use ZBrush's modeling and sculpting tools to create stylized hard surface and anatomical forms that fit together to make an exciting scifi design. First, I'm going to talk about sculpting the basic overall shape starting from a realistic human model. Then I'll show you how to start concepting the machine inspired design elements like vents and joints.

After that, I'll cover techniques for breaking a model into panels and segments. Next we'll build some really clean hard surface shapes like wheels and air intakes. Finally we'll put on fine details like seams and put the android into an action pose. There's a lot of really exciting stuff to cover so let's get to it with modeling a female android in ZBrush.

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