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- Exercise Files
- Building and posing digital armatures for sculpture
- Importing models from other 3D programs
- Learning how to sculpt a human head based on reference images
- Detailing skin and surfaces using textures and stencils
- Creating illustrations with depth, lighting, and surface materials
Skill Level Beginner
- [Voiceover] Hi, and welcome to lynda.com's ZBrush 3 Essentials title. My name is Eric Keller and I'll be your guide throughout this title, showing you how to use the ZBrush interface and create your own amazing illustrations and sculptures. I've been using ZBrush now since version two, so that's about five years now, and there's a lot of new powerful features in ZBrush 3 that I'm really excited to show you. So I know you're excited to get started working with digital clay, so let's move on and get to work.
Modeling a Character in 3ds Maxwith Ryan Kittleson4h 31m Intermediate
1. The ZBrush Interface
2. Working with 3D Models and Primitives
3. Digital Sculpting
4. Color, Texture, and Materials
5. Using ZBrush Sculpts in Other 3D Programs
6. Illustrating with ZBrush
7. Movies, Macros, and ZScripts
8. Top 14 Pitfalls for Beginners
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