From the course: ZBrush: Product Prototyping Techniques

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ZRemesher and subdivisions

ZRemesher and subdivisions

From the course: ZBrush: Product Prototyping Techniques

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ZRemesher and subdivisions

- [Instructor] ZRemesher is another great process in Zbrush. It allows you to simplify forms by automatically generating a new or a clean topology that represents the volume. This is a process that also helps you to clean up the mesh, and reduces the polygon count. Let's take the abstract mesh that we did in a pervious video as an example, and here we have something that we can call a 3D sketch. But there are certain areas that don't look as good or the surface might be a little bit inconsistent. So go ahead and expand the geometry pallet on the right and let's locate the ZRemesher sub-pallet and expand that as well. And here there are a few sliders that let you adjust the different settings of this process. And you can set, for example, the target polygon count and those sort of things. But in most cases, the default settings will work just fine for a quick remesh. So let's go ahead and click on the ZRemesher button, and Zbrush will start processing this selected sub-tool. Which in…

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