Author
Released
4/5/2019- Using DynaMesh and Sculptris
- Using ZRemesher
- Working with primitives
- Making a base mesh
- Polishing a base
- Planing a 3D model
- Working with live Booleans
- Adjusting materials
- Applying textures to the form
- Setting up lighting for a rendering
- Rendering a 3D prototype using KeyShot
Skill Level Intermediate
Duration
Views
- So you have an idea for a product. Perhaps you kept that napkin with the little sketch that you did at the cafe, or maybe you saw something that inspired you, and you just want to create your version of it. Well, if you just want to rapidly produce and showcase your idea, this is the course for you. We'll be putting some of the technicalities aside and focus on prototyping a concept to produce a captivating image that will help you to validate your idea. I'll walk you step by step through the process of producing a series of simple objects to warm up, and to get to know the tools, and then we will produce a full concept in ZBrush, from a rough sketch to a 3D render and presentation in KeyShot. My name is Pablo Munoz, and welcome to the prototyping and product design in ZBrush course. Grab your sketches, revisit your notes. If you've got an idea, this is the time where we're going to get it done. I'm really looking forward to see the designs that you come up with, so let's get started.
Related Courses
-
Learning ZBrushCore
with Pablo Muñoz2h 44m Beginner -
ZBrush 2018 Essential Training
with Ryan Kittleson5h 2m Beginner -
ZBrush and SubD: Design for 3D Printing with SLA
with Jean Gorospe1h 57m Intermediate -
Zbrush: Concept Kitbashing
with Pablo Muñoz1h 40m Intermediate
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Introduction
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Intro48s
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What you should know1m 13s
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Resources files1m 16s
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1. Tools and Techniques: Overview
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DynaMesh, Sculptris3m 9s
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ZRemesher and subdivisions2m 20s
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Primitives2m 15s
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Live Booleans2m 42s
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2. Minimal Design and Simple Geometry
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Bottle/vase base mesh3m 37s
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Dispenser base mesh4m 12s
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Dispenser polish3m 18s
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Speaker base mesh4m 34s
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Speaker details and polish4m 36s
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3. Working with Organic Shapes and Multiple Objects
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Blocking the base3m 9s
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Booleans and padding4m 20s
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Details and final tweaks4m 48s
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4. Intro to KeyShot 8
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ZBrush to KeyShot2m 3s
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Tweaking materials3m 32s
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Lighting and rendering3m 23s
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5. KeyShot Rendering
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The fabric material2m 57s
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Setting up the lighting1m 57s
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6. KeyShot Advanced Tips
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Labels materials1m 38s
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Custom HDR lighting2m 47s
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Video: Intro