3D & Animation: Learn the ZBrush 4 Polygroups Tool


show more Working with polygroups provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training show less
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Working with polygroups

Polygroups are a way of organizing a model. It assigns various polygons that you define into groups that can be viewed and controlled independently. Polygroups help make complex models easier to deal with. In a way, polygroups can be thought of as a way of saving selections for future use. Let's start by opening up SuperAverageMan. Let's say that you want to have the arms defined as separate polygroups. First, select one arm so that the rest of the body is hidden. So I'm just going to Ctrl+Shift and drag a box over one arm.

Now open up the Polygroups sub-palette, and then I'm just going to hit Group Visible. It doesn't seem like anything happened, but if you turn on PolyFrame, you'll see the difference. So I'll just hit Shift+F to turn on PolyFrame and Ctrl+Shift to bring back the entire model. When you make a polygroup, the grouped polygons are assigned a random color to distinguish them from other groups. Now let's repeat this process for the other arm and b...

Working with polygroups
Video duration: 2m 0s 2h 58m Beginner Updated May 07, 2015

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Working with polygroups provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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