From the course: ZBrush 2020 Essential Training

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Working with the camera

Working with the camera - ZBrush Tutorial

From the course: ZBrush 2020 Essential Training

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Working with the camera

- [Narrator] Up until version 2019 of ZBrush. The camera was very rudimentary and it was difficult to save camera views, difficult to set the focal length and field of view, and it was just generally not great to work with. Now the camera is much easier. Let's see what's improved. So let's go up to draw and let's make sure we can see all of the camera things here. So there's a new button called universal perspective camera. So basically what this does is when this is on, it means we're working with the new advanced camera. If it's off, that means ZBrush is going to behave the way it did in previous versions. So let's turn this on. So there's a few important settings here. Now we have a true focal length and field of view, which we did not have before. Other 3D softwares use the same settings. So if you're setting your camera in Maya to a focal length of 50, and you said it in ZBrush to 50, you know you're getting the…

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