Learn how to use cutting-edge tools in ZBrush to create realistic clothing for your digital characters.
- [Voiceover] Hi, I'm Ryan Kittleson, and welcome to ZBrush, Learn to Sculpt Cloth. In this course, I'll show you how I take advantage of ZBrush's unique tools to make realistic fabric and clothes. In these videos we're going to build her outfit one item at a time using the underlying anatomy to create accurate and appealing shirt, skirt, and scarf. I'll use a variety of techniques and talk about cloth sculpting in general, so that you can learn how to make any kind of fabric, not just this one sculpture. I'll be covering all kinds of cloth effects like draping, clinging, stretching, flowing and bunching.
Then I'll get into detailing things with lace trim, woven patterns, seams, and tassels. Clothing is one of my favorite things to make in ZBrush because it combines everything from free-flowing shapes to anatomical forms to precision modeling. Even though there exist other programs that dynamically create clothing, you still can't beat ZBrush for giving you the power to sculpt exactly what you want. So let's get started with ZBrush, Learn to Sculpt Cloth.
- Extracting cloth from a figure
- Sculpting folds and wrinkles in a shirt
- Making a flowing skirt
- Sculpting cloth from primitives
- Adding crumpled folds
- Making clothes with curves
- Creating tassels and lace trims
- Giving cloth thickness
- Correcting overlap
- Making adjustments with ZBrush Transpose Master