Understanding local centering


show more Understanding local centering provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training show less
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Understanding local centering

When you're navigating around your model, you'll sometimes want to rotate around the whole object and sometimes just around a single part of it. Local centering is an easy way to make ZBrush focus in on important details. So let's open up the SuperAverageMan project. By default, local centering is turned on. It's this button right here that says Local. If I rotate around the model, you can see that we're rotating around the center of the model. That's because I haven't edited any part of it yet. If I start making changes in any part of it and then rotate, you can see that now we rotate around the position that I edited.

If I zoom in a little bit, you can see it's going to zoom in on the last place that I edited and rotate around that point. This makes it easy to focus on a close-up area of the model. If you simply click on the Local button, this will turn it off. If I zoom out to make it a little bit easier to see, you can see that we now rotate around the cen...

Understanding local centering
Video duration: 1m 9s 2h 58m Beginner Updated May 07, 2015

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Understanding local centering provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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