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Texturing outside of ZBrush

Texturing outside of ZBrush: ZBrush: Rendering
Texturing outside of ZBrush: ZBrush: Rendering

In this ZBrush tutorial, you open a texture map in Photoshop and use reference of your pirate’s journal concept art to make hand-painted adjustments to the colors in the texture. You also learn how to use Hue Saturation to adjust colors, and then import the revised texture back into ZBrush, apply it to your assets, and convert it back to a polypaint.

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Skill Level Beginner
49m 51s
Duration
8,508
Views
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Skills covered in this course
3D + Animation Modeling Textures ZBrush

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