Skip navigation

Texturing outside of ZBrush

Texturing outside of ZBrush: ZBrush: Rendering
Texturing outside of ZBrush: ZBrush: Rendering

In this ZBrush tutorial, you open a texture map in Photoshop and use reference of your pirate’s journal concept art to make hand-painted adjustments to the colors in the texture. You also learn how to use Hue Saturation to adjust colors, and then import the revised texture back into ZBrush, apply it to your assets, and convert it back to a polypaint.

Resume Transcript Auto-Scroll
Skill Level Beginner
49m 51s
Duration
3,275
Views
Show More Show Less
Skills covered in this course
3D + Animation Modeling Textures ZBrush

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now