In the same way that you used alphas to sculpt details in the mesh, you can use alphas to create details in the texture. In this video, take a look at how stroke types can help create believable textures and interesting patterns.
- [Instructor] After we have established the color palette…and we're generally happy…with the direction we're going with,…we can concentrate on refining the texture…and add some color variations…using the different stroke types and the alphas.…Let's go ahead and with the paint brush selector,…choose the color spray brush from the stroke palette.…And let's go ahead and draw some lines…so you can see the effect.…So this stroke type is basically taking the selected color…and is generating some random variants…in hue saturation and brightness.…
And all this is happening while we do the painting.…So this tool is actually a great way…to produce subtle changes in the poly-paint.…Alright, let me just undo all that,…and let's go ahead and introduce the alpha.…So let's click on the alpha thumbnail,…and something like alpha zero eight could work nicely.…Alright let's try to draw that again.…Okay, as you can see, the effect is a bit more subtle,…and it allows us to produce a more gradual transition…as well as generating some color variants…
This course was created by ZBrushGuides. We are honored to host this training in our library.
- Loading projects and templates
- Importing reference images
- Creating an armature
- Working with Adaptive Skin
- Using brushes
- Extracting mesh
- Using custom alphas
- Modeling with primitives
- Texturing with Polypaint
Skill Level Beginner
1. User Interface
2. Getting Started
3. Approaching Sculpting
4. Refining the Sculpture
Deformation palette2m 27s
6. Polypaint and Rendering
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