Join Eric Keller for an in-depth discussion in this video Setting interface preferences, part of ZBrush 3 for Windows Essential Training.
So the ZBrush interface is very flexible and you can customize it to fit your own working style. So I have got my oldMan model open here and I'm in Edit mode and I want to rearrange things on the interface so that I can just focus on the sculpting. The ZBrush interface comes with a number of presets that you can use and these presets can be found by clicking on these buttons right here in the upper right hand corner of the interface. By clicking on these, I can start moving through various interface arrangements, if I just want to focus on the model by itself and not have any of the other controls other than these menus up here. I can click until I reach this interface, now these buttons will cycle through all the various interfaces, so I can just get to it by clicking it a number of times. Now as I'm working, I can focus on just the model itself. If I need to bring up the brush controls, I can simply right click on the canvas and hold, and the brush controls appear.
Now I'm using a digital tablet, so on my particular setup the button on my pen is set to right click. So I just click it and now I can change the brush size, I can change the Focal Shift. I can change my Sculpting Brush. I can even switch models. So this is a nice way to keep a nice clean interface so I could just focus on my artwork and I'm not distracted by all the other things on the interface. You can take a look at some of the other layouts that are available and see if another layout fits your working style better than the default layout.
In addition to this, you can also cycle through various interface color settings. Just by clicking on these buttons, there are a number of presets here. If you want to design your own interface colors, all the controls are available in the Preferences palette and there is a lot of them. To change a color for a particular button, you just click on the slider here and pick from the interface. You can see I'm changing these button colors just by selecting on the interface. Now when you have an arrangement that you like, you can save these to a file and load this when you start your ZBrush session.
You may find that you are happy with the default interface layout, but it's nice to know that you have a number of choices available to you, as well as the ability to customize the colors to fit your own personal working style.
- Building and posing digital armatures for sculpture
- Importing models from other 3D programs
- Learning how to sculpt a human head based on reference images
- Detailing skin and surfaces using textures and stencils
- Creating illustrations with depth, lighting, and surface materials
Skill Level Beginner
Modeling a Character in 3ds Maxwith Ryan Kittleson4h 31m Intermediate
1. The ZBrush Interface
2. Working with 3D Models and Primitives
3. Digital Sculpting
4. Color, Texture, and Materials
5. Using ZBrush Sculpts in Other 3D Programs
6. Illustrating with ZBrush
7. Movies, Macros, and ZScripts
8. Top 14 Pitfalls for Beginners
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