Before you can start working with custom model kits you need to create them. In this video you'll learn the steps required to scratchbuild a series of simple objects that you can utilise to build more complex models.
- [Instructor] Scratch building is the process…before kitbashing.…It consists of taking raw materials,…or, in this case of 3D, using primitives and basic shapes…to create the objects for our kitbashing kit.…Continue with the previous example.…If you were creating a kitbash kit for sci-fi vehicle,…the scratch building part could encompass the sculpting…of a wheel or like the modeling of the tire…from a Taurus or a cylinder object.…We could also take a cube as a styling point…and make it narrower, maybe add some subdivisions,…and out of the shapes a little bit…just to create some panels that we can reuse later on.…
In the next videos, we'll go over some of the tools…and the techniques that we can use…to make this entire kitbashing workflow work in our.…
- What is kitbashing?
- Advanced IMM brushes and Curve brushes
- Useful brushes for kitbashing
- Creating your own asset library
- Building organic shapes
- Creating and adjusting insert brushes
- Building hard surface shapes
- Fine-tuning shapes
Skill Level Intermediate
ZBrush and SubD: Design for 3D Printing with SLAwith Jean Gorospe1h 57m Intermediate
1. Intro to Kitbashing
2. Kitbashing Exercise
3. Building Your Own Organic Kit
4. Building Your Own Hard Surface Kit
5. Model Presentation
Render and presentation5m 53s
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