From the course: Learning ZBrushCore
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Refining the color palette - ZBrush Tutorial
From the course: Learning ZBrushCore
Refining the color palette
- [Instructor] The process of poly painting in ZBrushCore uses almost the same workflow as the one we did for sculpting it. In the same way that we have approached the modeling of larger shapes first and then details. We also have to establish the larger blocks of color before we start adding texture details. Now let's go ahead and select the body, and as well as our brownish color. The one that we used in the previous video, and remember at the beginning of this course I showed you how to pick a color. Well here it is again in more practical terms. Let's go ahead and click in this color selection area, and without letting go of the click just drag your mouse over the area of the model that has the color you want to grab and that's it. Okay now let's use this color as a reference, but let's just go ahead and push it down a little bit just towards the darker and more saturated color. And with the paintbrush selected let's lower the RGB intensity to something like 50. And let's begin…
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Contents
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Paint brush and materials3m 27s
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First color pass and establishing palette2m 25s
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Refining the color palette3m 55s
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Stroke type and alphas for texture detailing3m 55s
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Texture images to add variation2m 51s
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Sculpting details with paint1m 47s
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Applying materials4m 1s
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Lights setup2m 36s
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Rendering final image5m 57s
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