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Primitive to PolyMesh and shape tweaking

Primitive to PolyMesh and shape tweaking: Learning ZBrushCore
Primitive to PolyMesh and shape tweaking: Learning ZBrushCore

With the base mesh for your horn ready, you need to convert the primitive into a sculptable mesh so that you can use the ZBrushCore brush system to further alter its shape. In this video, learn how to convert primitives to PolyMesh as well as some shape refinement tips.

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Skill Level Beginner
2h 44m
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Skills covered in this course
3D + Animation Modeling Textures ZBrush

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