Join Eric Keller for an in-depth discussion in this video Positioning strokes and models on the canvas, part of ZBrush 3 for Windows Essential Training.
If you want to reposition strokes and objects that are painted on the 2.5D…canvas, you are going to use the Transform Gyro. To demonstrate this, I have…the robot_island document open. So I'm just going to open robot_island.zbr, and…this is available for premium users.…I have chosen my Sphere Brush from the 2.5D Brushes right here. I have got the…Fast Shader material, and a nice red color. I'm just going to start painting…right here on the ocean and part of the island. I'm actually painting in three…dimensions to create this 2.5D stroke.…
To move this, I can switch to Move and the Gyro appears, and of course, the…stroke disappears. So what's happened is by switching to Move mode the stroke…is actually zapped back a bit, behind the water. So if I just start dragging up…with the Transform Gyro, I can see the stroke now. I can start repositioning it…in the scene.…If I want to rotate, I'll switch to Rotate mode, and I can start to rotate the…stroke around.…
Scale; I can scale it down.…So let's take a close look at the controls of the Gyro itself, because this is…
- Building and posing digital armatures for sculpture
- Importing models from other 3D programs
- Learning how to sculpt a human head based on reference images
- Detailing skin and surfaces using textures and stencils
- Creating illustrations with depth, lighting, and surface materials
Skill Level Beginner
Modeling a Character in 3ds Maxwith Ryan Kittleson4h 31m Intermediate
1. The ZBrush Interface
2. Working with 3D Models and Primitives
3. Digital Sculpting
4. Color, Texture, and Materials
5. Using ZBrush Sculpts in Other 3D Programs
6. Illustrating with ZBrush
7. Movies, Macros, and ZScripts
8. Top 14 Pitfalls for Beginners
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