Positioning strokes and models on the canvas


show more Positioning strokes and models on the canvas provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training show less
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Positioning strokes and models on the canvas

If you want to reposition strokes and objects that are painted on the 2.5D canvas, you are going to use the Transform Gyro. To demonstrate this, I have the robot_island document open. So I'm just going to open robot_island.zbr, and this is available for premium users. I have chosen my Sphere Brush from the 2.5D Brushes right here. I have got the Fast Shader material, and a nice red color. I'm just going to start painting right here on the ocean and part of the island. I'm actually painting in three dimensions to create this 2.5D stroke.

To move this, I can switch to Move and the Gyro appears, and of course, the stroke disappears. So what's happened is by switching to Move mode the stroke is actually zapped back a bit, behind the water. So if I just start dragging up with the Transform Gyro, I can see the stroke now. I can start repositioning it in the scene. If I want to rotate, I'll switch to Rotate mode, and I can start to rotate the stroke around.

Scale; I can scale ...

Positioning strokes and models on the canvas
Video duration: 5m 14s 6h 10m Beginner

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Positioning strokes and models on the canvas provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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