Join Eric Keller for an in-depth discussion in this video Overview, part of ZBrush 3 for Windows Essential Training.
Welcome to lynda.com's ZBrush 3 Essentials. In this course, we're going to learn how to sculpt using digital clay. We'll learn how to transform a photograph into sculptural detail, and how to use photographs to create surface texture. We'll create virtual armatures for characters. We'll talk about painting colors directly onto the surface of a model. Use ZBrush's intuitive tool set to create fine details for sculptures.
We'll import and edit 3D created in other 3D programs. We'll look at painting 2 1/2 dimensions, and how we can create a illustrations and incorporate 3D models into them. We'll talk about about creating and using Zbrush materials. We'll talk about interactively changing the lighting in a 3D scene. By the end of the course you should feel comfortable using ZBrush to create you own 3-D models and illustrations. So let's get started.
- Building and posing digital armatures for sculpture
- Importing models from other 3D programs
- Learning how to sculpt a human head based on reference images
- Detailing skin and surfaces using textures and stencils
- Creating illustrations with depth, lighting, and surface materials
Skill Level Beginner
Modeling a Character in 3ds Maxwith Ryan Kittleson4h 31m Intermediate
1. The ZBrush Interface
2. Working with 3D Models and Primitives
3. Digital Sculpting
4. Color, Texture, and Materials
5. Using ZBrush Sculpts in Other 3D Programs
6. Illustrating with ZBrush
7. Movies, Macros, and ZScripts
8. Top 14 Pitfalls for Beginners
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