Modifying standard materials


show more Modifying standard materials provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training show less
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Modifying standard materials

The surface quality of your 3D objects in ZBrush is greatly affected by the material applied to the object. Materials are found here in the Material Library and there are these two main types of material. There are the Standard Materials in the lower portion and the special MatCap Materials here at the top. I'm going to load an object here on to the canvas. I'm going to load greenMan_v01, draw it on to the canvas, press T to switch to Edit mode, and I have just pressed F to focus the model.

By default 3D objects in ZBrush have the Red Wax Material applied to them. I'd like to focus the discussion right now on these Standard Materials here on the bottom. So, I'm going to switch over to the FastShader. And if I want to start editing the material what you can do is open the Material palette and I'm actually going to click on the switch here to put it in the tray. Just remove the tool; we don't need that right now. The controls for these materials are found under Mod...

Modifying standard materials
Video duration: 10m 17s 6h 10m Beginner

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Modifying standard materials provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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