Intro to ZBrush 4: How to Navigate the Interface


show more Making sense of ZBrush provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training show less
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Making sense of ZBrush

ZBrush is primarily used by artists and designers as a 3D modeling and sculpting program; however, it started out as a much different kind of software, upon which 3D sculpting was added. That's why so many functions within ZBrush may seem to be counterintuitive because they were originally designed to do something else. If something doesn't seem to make sense to you, don't doubt your sanity. Just realize that ZBrush is a much different program than it used to be, even though it still uses the interface and terminology of the earlier versions. This creates much confusion and makes ZBrush at first seem daunting to learn.

Oftentimes the explanation of why something in ZBrush works a certain way is so hard to communicate that it's just better to accept that that's the way it is and not wonder why. So the very first thing that you'll probably want to do in ZBrush is to get a 3D model to start sculpting on. In ZBrush, models are called tools. They're called this becau...

Making sense of ZBrush
Video duration: 2m 39s 2h 58m Beginner Updated May 07, 2015

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Making sense of ZBrush provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the ZBrush 4 Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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