Join Ryan Kittleson for an in-depth discussion in this video Making the mouth cavity, part of ZBrush: Sculpting Portraits.
- We need to create a cavity inside the mouth.…Now, in our neutral reference photos,…Spencer's mouth is closed.…If you know that your sculpture is only going to be used…in a closed-mouth pose, then you can…probably skip this step.…However, for this course, in the end,…he's going to have an-open mouth smile,…so for this reason we need to hollow out the mouth…so that there's a hole for the teeth and the inner mouth.…So, let's see how to do it.…I'm going to zoom in here,…and let's get the Move brush out, if you don't…have that already, B M V,…and I'm gonna show you the size of the brush…in a little bit, and push in a hole for the mouth.…
Now, remember if you hold down Alt, you can push in…directly relative to the surface of the mesh…rather than relative to the screen.…So I'm just gonna go ahead and push in a cavity here.…It doesn't have to be any particular shape…or any particular accuracy or anything.…It just has to be a nice hole right here.…
And of course it's stretching out these polygons a lot,…but that's ok.…
- Working with a photo reference
- Blocking out the proportions
- Blocking out the ears
- Aligning the model with the photos
- Shaping the eyelids, nose, and mouth
- Making teeth
- Sculpting and styling hair
Skill Level Intermediate
Modeling a Female Android in ZBrushwith Ryan Kittleson4h 10m Intermediate
Maya: 3D Printing with Shapewayswith Ryan Kittleson1h 46m Intermediate
1. Working with a Photo Reference
2. Starting to Sculpt
3. Working on the Midrange Details
4. Making Teeth
5. Sculpting the Hair
6. Refining the Details
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