From the course: ZBrush: Modeling Footwear

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Making the final adjustments

Making the final adjustments - ZBrush Tutorial

From the course: ZBrush: Modeling Footwear

Making the final adjustments

- [Instructor] By many measures we are already done, but there are a few last things that we can do to make this shoe the best we can. The scene file can be cleaned up, in case it needs to be exported to another program. And little tweaks can be made to fix sculpting or overlap issues. And it's a good chance to look everything over and see if we missed anything. Okay, so let's jump in to the subtool palette here. And let's just make sure everything is named like it should be. One thing I know we didn't do is change the stitches on the quarter to their own name, after we separated them from the quarters. So let's go ahead and rename that. Call it quarter stitches. And let's see the fibers on the quarter could also be renamed. Quarter fibers. So on and so forth. Go ahead and see if there's anything else that you need to rename in your file. Something else I wanna look at is the little tiny details that will help this look more natural, as opposed to generated on a computer. So I wanna…

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