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Importing repositioned components back to ZBrush

Importing repositioned components back to ZBrush: Sculpting a Scarecrow in ZBrush
Importing repositioned components back to ZBrush: Sculpting a Scarecrow in ZBrush

In this ZBrush sculpting training lesson, your instructor demonstrates the methods you will use to import the components of the arms and gloves for your scarecrow model that you repositioned using Maya in the last video, back into ZBrush so that you can make final adjustments before you begin to apply color with Polypaint.

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Skill Level Intermediate
4h 44m
Duration
36,644
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Skills covered in this course
3D + Animation Modeling Textures ZBrush

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