From the course: ZBrush: 3D Printing

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Hollowing models with Create Shell

Hollowing models with Create Shell - ZBrush Tutorial

From the course: ZBrush: 3D Printing

Hollowing models with Create Shell

Ok, so now that we've got a model converted to Dynamesh and we have a subtraction object, which is that cylinder which is going to cut a hole in the model, we're ready to make the shell and cut the hole. Now this process can get a little tricky, but if you follow the steps precisely, it should work out okay. So for this we're going to go in to the Dynamesh sub palette under geometry. So I'll open up dynamesh. And under create shell there's a thickness. Now this setting has nothing to do with the units of measurements in our scene. So if you want a wall that's two millimeters, it's not like you could just set this to two and get a wall that's two millimeters. It's actually relative to the resolution of the dynamesh. So, let's try to figure out how big we need to make this. Let's zoom in on our model and I'm going to hit shift F to turn on wireframe. Now, let's go into any of our transpose tools and I'm going to drag out a manipulator. Let's hold down shift to make a nice straight line.…

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