From the course: Sculpting a Creature with ZBrush and Photoshop
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HDRI lighting
From the course: Sculpting a Creature with ZBrush and Photoshop
HDRI lighting
- HDRI lighting in ZBrush can make a creature feel more believable in its environment. Let's import some stock images and create some custom LightCaps with this process. Okay, so, these HDRI images are normally going to be these panoramic views and they really work with ZBrush better but we have a really nice image that we got from our stock footage that is not panorama but it's still going to work because it's still going to throw in some of the balance lights that we'd like to see. So, let's go into our Texture and we will go into Import, go into our Exercise Files and grab World_End. This is, go back into Texture, select World_End, this is a nice post-apocalyptic scene. We'll be able to put our guy in and he'll look pretty cool. So, let's use that and create some nice bounce lights in our LightCap. What we're gonna do is go over to Background and with the Texture button, we'll choose World-End and we want to go down and change the Samples, I think 4 is pretty good, make sure this…
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