In this video, see how to use the exercise files.
- [Instructor] With this course you have access to the exercise files and the folder containing all the assets that I'll be using. They are organized in sub folders that matches the chapter and the video. Some videos are more about the theory than the practice, so the corresponding folder from the exercise files might be empty. I have also saved the progress of every video about sculpting in an individual file so that you can take a closer look at what I did on each section. This means, for instance, that a file in a folder called 03_03 is the result of the previous video, 03_02.
So basically, with every video you'll be able to load up a file from the corresponding folder, and the file will be ready for you to follow along with the model that I've created. The folder with the exercise files also include custom resources, like reference images, UI setups, alphas, and custom brushes that you can use on your own future projects.
Author
Released
1/2/2018This course was created by ZBrushGuides. We are honored to host this training in our library.
- Loading projects and templates
- Importing reference images
- Creating an armature
- Working with Adaptive Skin
- Sculpting
- Using brushes
- Extracting mesh
- Using custom alphas
- Modeling with primitives
- Texturing with Polypaint
- Rendering
Skill Level Beginner
Duration
Views
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Introduction
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Welcome1m 9s
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Exercise files53s
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1. User Interface
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Canvas and navigation2m 7s
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Customizing ZBrushCore UI2m 23s
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Custom hotkeys2m 35s
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Importing reference images2m 11s
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Background color2m 16s
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Undo history and QuickSave1m 27s
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2. Getting Started
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Sculpting approaches2m 52s
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Introduction to ZSpheres4m 55s
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Creating an armature4m 35s
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Adaptive Skin3m 20s
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Adjusting Adaptive Skin3m 25s
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Masking and selection tools4m 11s
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The power of subtools4m 44s
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3. Approaching Sculpting
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The brush system4m 32s
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Polygroups3m 43s
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Insert brushes3m 48s
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4. Refining the Sculpture
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Polishing shapes4m 24s
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Extracting mesh3m 43s
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Subtool transitions4m 31s
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5. Primitives
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Deformation palette2m 27s
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6. Polypaint and Rendering
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Paint brush and materials3m 27s
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Refining the color palette3m 55s
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Sculpting details with paint1m 47s
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Applying materials4m 1s
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Lights setup2m 36s
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Rendering final image5m 57s
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Video: Exercise files