From the course: ZBrush and Keyshot for Product Design and Rendering

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Detailing the retraction button

Detailing the retraction button

From the course: ZBrush and Keyshot for Product Design and Rendering

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Detailing the retraction button

- [Instructor] So far, this retraction switch looks fine and all but it's lacking some textured, grippy surface that will help it work better practically as well as act as an eye-catching detail. In this video, I'll show you one way to get a fine, textured pattern modeled into the button surface. Okay, so let's zoom in on the button and I'll make it the active subtool. So for this I'm going to make a secondary subtool that will subtract out a groove pattern on the button. So let's just go down to Append and get a Cube3D. Let's go ahead and select this so it's the active subtool and let's go into Move mode and just bring this up. Now let's scale it in somewhat, I just want to kind of move and rotate this and scale it and get it into position here on the button. Let me just zoom in a little closer here and what I'm going to do is kind of create a long, rectangular box and let's rotate it so that the edge of it can cut into the button. I'll just hold down Shift to snap it to a nice 45…

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