Join Ryan Kittleson for an in-depth discussion in this video Detailing around the eyes, part of ZBrush: Sculpting Portraits.
- Since the eyes are such a focal point for a portrait,…we're going to spend some real quality time…to make them as good as possible.…Sculpting eyes takes time.…So in order to skip some of the time-consuming work,…we're going to start with a detail in progress…and talk a little bit about what went into it.…So let's zoom in on the eyes here.…And you can see I've already got…some special detail going on here.…Throughout a person's life, the eyes really move a lot.…And they move in different directions and in different ways,…and it causes these little wrinkles to form…in a kind of crisscrossing pattern.…
Let me get out my Crease brush.…B, C, and on my computer it's Z,…but you might find it…under a different letter on your computer.…And let me just make sure…that this brush is in Freehand mode.…Let's get a nice big draw size on this.…Now, one thing you'll find is that…these creases have some overlap to them,…and they kind of go in this crisscrossing direction.…So as you're putting these down,…you might be kind of random,…
- Working with a photo reference
- Blocking out the proportions
- Blocking out the ears
- Aligning the model with the photos
- Shaping the eyelids, nose, and mouth
- Making teeth
- Sculpting and styling hair
Skill Level Intermediate
Modeling a Female Android in ZBrushwith Ryan Kittleson4h 10m Intermediate
Maya: 3D Printing with Shapewayswith Ryan Kittleson1h 46m Intermediate
1. Working with a Photo Reference
2. Starting to Sculpt
3. Working on the Midrange Details
4. Making Teeth
5. Sculpting the Hair
6. Refining the Details
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