From the course: Learning ZBrushCore
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Deformation palette - ZBrush Tutorial
From the course: Learning ZBrushCore
Deformation palette
- Now that we have poly groups assigned to our mesh we can use them to generate mask really quickly. Let's change our selection tool from lasso to rectangular and that way when we click on the poly group once it won't hide just the poly loop like the lasso tool does. But the entire poly group. Okay now using this selection tool let's click on the outer side of the horn. Now to mask everything that is visible I'm going to hold control, just to access the masking tools and simply click once anywhere in the empty canvas. Okay let's go ahead and bring back the other part of the horn just to make it visible again. I'm going to hold control, shift, click on the empty canvas ones. And that is essentially the process of masking the entire poly group. It might look a little bit tedious but once you get the hang of it, it becomes second nature. Alright let's turn poly frame off so we can see the model better. And let's open the deformation palate, expand that. And let's move the inflate slider…
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Contents
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Primitives and initialize settings2m 43s
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Modeling the horns with primitives3m 29s
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Primitive to PolyMesh and shape tweaking2m 48s
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Deformation palette2m 27s
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Sculpting the horn with subdivisions3m 59s
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Detailing the horn and custom brushes4m 21s
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Appending the horn and mirroring it4m 5s
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