From the course: ZBrush: Modeling Footwear
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Cutting the tread pattern - ZBrush Tutorial
From the course: ZBrush: Modeling Footwear
Cutting the tread pattern
- [Narrator] Okay, so we've got a tread pattern going on but it needs to be cut down to the section of tread that's actually on the shoe. There's also the fact that the tread pattern rests on a raised surface. So let's take a look at some ways to make this. First, I wanna start off by making a new polygon plane that we can then cut down to be the shape of that raised surface. So, let's go ahead and append a new subtool. I'm going to go to subtool and append and we'll just bring a plane 3D into here. Let's go ahead and select this at our subtools subpalette and right now I'm going to turn on solo mode and so we can see just that plane and what I wanna do is rotate it so it's facing downwards. So, let's go to rotate. We wanna make sure our manipulator is going some straight direction, either straight forward or straight up or something like that and then we'll just rotate this down. It kind of disappears while you're doing it so you just have to kind of know that you're rotating…
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Contents
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Importing reference images6m 15s
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Modeling the basic sole shape6m 14s
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Extruding the sole and tread thickness5m 4s
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Tapering the tread3m
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Creasing hard edges4m 21s
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Adjusting the reference images4m 18s
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Making a template for the repeating treads10m 1s
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Duplicating the tread with array mesh5m 6s
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Cutting the tread pattern9m 40s
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Tweaking the tread6m 15s
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Bending the sole5m 26s
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Tweaking the sole geometry3m 52s
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