Building surfaces by extracting meshes


show more Building surfaces by extracting meshes provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training show less
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Building surfaces by extracting meshes

So you would like add additional items to an object such as clothing or creeping vines or something that conforms to the surface of the original sculpture. You can do this by extracting a mesh from the original object. I'm going to demonstrate this by creating some vines and some leaves on top of my greenMan sculpture. To do this, I'm going to load my greenMan_v01 model. So I'm drawing the greenMan out on the canvas, switch to Edit mode and I will press F to center the object, and I'm going to switch my material to the light-brown clay material just because I like it.

Now there is a couple of ways to extract meshes. One of the simplest ways is to do this using just a mask, this one painted on the surface. So I'm going to increase my geometry of my object to the 6 subdivision (6 SDiv) level. I reduce my Draw Size, and I'm going to start just by painting a simple mask on the surface. Let's turn Activate Symmetry off. I'm going to hold the Ctrl key and then j...

Building surfaces by extracting meshes
Video duration: 6m 51s 6h 10m Beginner

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Building surfaces by extracting meshes provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the ZBrush 3 for Windows Essential Training

Subject:
3D + Animation
Software:
ZBrush
Author:
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