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Building secondary shapes and strong silhouettes

Building secondary shapes and strong silhouettes: Learning ZBrushCore
Building secondary shapes and strong silhouettes: Learning ZBrushCore

As you begin to define your character, you need to make sure its silhouette and the primary shapes are easily recognizable and visually interesting. In this video, begin shaping the body and head of your creature to create a solid base mesh.

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Skill Level Beginner
2h 44m
Duration
40,891
Views
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Skills covered in this course
3D + Animation Modeling Textures ZBrush

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